![]() ![]() ![]() In February 1976, Strategic Review announced the Character Archaic, a set of character sheets for D&D and Empire of the Petal Throne.Ĥ. ![]() TSR Hobbies distributed Palace because they found success reselling blank character sheets from the same authors. Anyone with enough imagination to play D&D could create similar content as quickly as they could type.ģ. Each room appears as a row on a table with a monster quantity, a list of hit points, and a line describing the room’s contents. The key to Palace makes dungeon creation seem trivial, so you can see Gary’s point. D&D co-creator Gary Gygax thought no one would buy published dungeons, because dungeon masters could easily create their own. So Palace of the Vampire Queen rates as the first standalone D&D adventure in print.Ģ. The magazine including a dungeon called F’Chelrak’s Tomb. As Palace reached print in June 1976, Jennell Jaquays published Dungeoneer issue 1. Supplement II Blackmoor (1975) includes Temple of the Frog, but that location plays as a Chainmailscenario rather than a dungeon. Palace of the Vampire Queen may count as the first Dungeons & Dragons adventure module published, but only after a few disqualifications.īook 3 of the original D&D game devoted two pages to a dungeon level, but the sample falls short of a complete dungeon. Before Curse of Strahd and Ravenloft came Palace of the Vampire Queen, a dungeon written by California gamers Pete and Judy Kerestan and distributed by TSR Hobbies.ġ. ![]()
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